<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Nerdgasm</title>
	<atom:link href="http://mikebbetts.wordpress.com/2008/07/01/post-mortem-review-super-smash-bros-brawl/feed/" rel="self" type="application/rss+xml" />
	<link>http://mikebbetts.wordpress.com/2008/07/01/post-mortem-review-super-smash-bros-brawl/</link>
	<description>Video game philosophy.</description>
	<lastBuildDate>Fri, 16 Jan 2009 03:55:26 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: aekenon</title>
		<link>http://mikebbetts.wordpress.com/2008/07/01/post-mortem-review-super-smash-bros-brawl/#comment-23</link>
		<dc:creator>aekenon</dc:creator>
		<pubDate>Mon, 21 Jul 2008 20:02:49 +0000</pubDate>
		<guid isPermaLink="false">http://mikebbetts.wordpress.com/?p=11#comment-23</guid>
		<description>mAc&#039;s just sore because Marth isn&#039;t overpowered anymore. 8)!


Anyway, I definitely feel it was worth it.  They fixed many of the balance issues with Melee, and added new characters to boot.  The new stages are impressive, evenly-built, and just fun to play on, where as honestly too many of Melee&#039;s areas were too wacky for serious battles.  The new modes are cool too, so it&#039;s a definite improvement in all areas.  So much pleases me about the game, even now, months after release.  I don&#039;t feel like I wasted my money in the least.



They certainly do a better job than most games in the fighting genre, in any case.  King of Fighters would make a sequel even if all they&#039;ve done is pretty up the graphics slightly. ;)</description>
		<content:encoded><![CDATA[<p>mAc&#8217;s just sore because Marth isn&#8217;t overpowered anymore. 8)!</p>
<p>Anyway, I definitely feel it was worth it.  They fixed many of the balance issues with Melee, and added new characters to boot.  The new stages are impressive, evenly-built, and just fun to play on, where as honestly too many of Melee&#8217;s areas were too wacky for serious battles.  The new modes are cool too, so it&#8217;s a definite improvement in all areas.  So much pleases me about the game, even now, months after release.  I don&#8217;t feel like I wasted my money in the least.</p>
<p>They certainly do a better job than most games in the fighting genre, in any case.  King of Fighters would make a sequel even if all they&#8217;ve done is pretty up the graphics slightly. ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mAc Chaos</title>
		<link>http://mikebbetts.wordpress.com/2008/07/01/post-mortem-review-super-smash-bros-brawl/#comment-15</link>
		<dc:creator>mAc Chaos</dc:creator>
		<pubDate>Thu, 10 Jul 2008 19:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://mikebbetts.wordpress.com/?p=11#comment-15</guid>
		<description>Melee was better than Brawl.  Melee was perfect.  Brawl was a waste.</description>
		<content:encoded><![CDATA[<p>Melee was better than Brawl.  Melee was perfect.  Brawl was a waste.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
